Traditionally, video game film adaptations fail to capture the spark of the game from which they are rendered. Often, the “creative freedom” that is extended to Hollywood with the source materials is bastardized in a way that completely alienates it… Continue Reading →
These Zombies don’t walk. They balk.
Pandering. Pedantic. Just a couple of dressy words to help you understand the faux intellectual travesty that is most of the dialogue and story of Valerian and the City of a Thousand Planets.