Geek Culture, Zombies... and Other Monsters

Tag game mechanics

BattleBots Better Bring Back the Bot Whisperer!

Per Matt BattleBots‘ road to World Championship VII was a brutal one, fanning flames of destruction throughout the year while drivers fine-tuned their robots for the final tournament, but something felt a little off that I couldn’t quite figure out… Continue Reading →

BattleBots: Bounty Hunters > Fight Night!

Per Matt Mechanical mayhem. Rock ’em sock ’em piles of mass destruction. Metallic shards and scraps flying into the air. Part science class, part reality TV show, these are just a few descriptions of what happens when hundreds of pounds… Continue Reading →

Kholat Brings History and Horror Together

Welcome back to a new episode of #HauntLife. This week I am reviewing the indie survival horror game, Kholat, on PC. This game is available on Steam, Playstation 4 and Xbox One, so be sure to check it out if… Continue Reading →

The Walking Dead Gets Above the Law in A New Frontier

In the last articles for Episode OneĀ and Two, I took a lenient approach to my review. For my next installments, I’m not going to hold back much. From this point on, the general mechanics, graphics and overall gameplay have already… Continue Reading →

Telltale’s ‘Guardians’ Flight Suffers Some Drag

Console: check. Controller: check. Game: check. Slow-moving story: check. Clunky controls: check. Bizarre combination of stop-motion and robotic character movements: check. I really want, deep in my Guardians of the Galaxy loving soul, to like the Telltale Games approach to… Continue Reading →

The Walking Dead: A New Frontier — Ties That Bind

If you are interested in seeing my review on the gameplay and game mechanics of this game please go back and read my review of Episode 1. This is the exact same game as the first episode, and would be… Continue Reading →

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