Per Matt Video games, much like blockbuster movies and best-selling novels are crafted with extremely tight deadlines and trying circumstances, but that doesn’t mean their storylines should receive the short end of the stick, when it comes to the development… Continue Reading →
EA Respects the Canon… Hey, Stop Laughing!
It’s OK, EA. You like money. We all do. Just admit it. It is totally fine to be honest with your customers about what drives you. After all, you’re in business to make money, not glorified interactive fan fiction. (Fifty… Continue Reading →